Boolean Intersection Ring
Create the flat design; then the curved shape of the ring. Extrude the design and Boolean Intersection it with the curved ring.
1. Place a Ring Rail
Select a size for this ring using the Ring Rail tool from the Tools menu. Click the green arrow to place it in the viewports.
2. Picture Frame
Use the Picture Frame tool from the View menu to place an image of the ring in Through Finger. Click and drag from left to right – holding down Shift to engage Ortho – to place each edge of the BOTTOM of the image. Move and Scale 2D to center this ring on the finger rail. Avoid selecting this by placing it on a layer you don’t use much and “Locking” it.
3. Interp Curve
Using the Interp Curve tool, trace ½ of the design for the top of the ring and Mirror it. Join the two halves. To make a “sharp edge” with Interp Curve, press Enter, stop the curve, and Enter again to start the tool right back up. Make sure it snaps to the End of the previous curve so they will Join. Trace the “holes” in the design with closed curves so they will extrude as “holes” in a future step.
4. Offset, Trim
Select the ring rail and Offset it, using the Through Point option, just to the base of the design. Select the design and the finger rail and Trim away the intersection portions to create a single shape (Picture Frame Hidden, above). Join this shape and check that it is a Closed curve so it can be extruded as a solid in a future step.
5. Create Outside Rail
You can build your own Outside Ring Rail and still have it interact with Matrix History! This outer ring rail was built by Offsetting the ring rail; adding an Arc Direction from the Quad of the rail to a point at the “squared-off” top, Mirroring that arc, and adding a final Arc Direction to connect the top. Fillet the corners at 0.3.
6. Profile Placer
Select the ring rail and run F6 > Profile Placer to add profiles to the rail. Select the “Second Rail” option and click the outer rail. Using the “Edit” option in the profile placer, draw the shape of this profile in the Edit Profile window: flat along the bottom with the Line tool (Both Sides option); Copy the line to the height desired for the
7. Sweep 2 History
Run Sweep 2 History, selecting the two rails and four profiles – in the order indicated by the directional arrows – and make certain “Closed = No” in the Command line.
8. Profile Tool or MSR
You CAN edit an outside rail you created yourself with regular old curve tools, and still see the results in the surface swept with Sweep 2 (as long as you followed the rest of the directions carefully)! Simply select the curve and press F6 > MSR or input it into the “Profile” Tool. This adds handles to any curve!! To get the handles
properly aligned on the curve, use the “Edit” option in the Command line, and choose the “Edit Origin” suboption. Drag this point to the bottom, the center of the curve, pointing upwards, and choose the “Move” option to return to the Control Handles. Shrink the outside curve down so it just intersects the top of the orange design curve: this will ensure the top of the ring is flat, matching the top of the surface, to accommodate your gems.
9. Extrude, Cap, Boolean Int.
Select all the orange curves and Extrude them, using the “Straight” and “Capped” options. If you did everything right, you’ll have a solid shape. Also, Cap the surface you swept in Step 7. Start up Boolean Intersection and select the capped, swept surface as one object to intersect. Press Enter. Then, select the extruded shape. The shape of the ring will remain!
10. Extract, Dup Edge
Startup “Extract Surface” and extract both end caps on the new object. Delete them. Using the Dup Edge tool, click along the open surface at the TOP of one side of this surface, creating a curve here. This opening and the profile used to sweep the surface touch perfectly, so we’ll use this to our advantage, to close up the model, in just a minute!
11. Dup in Place, Split
Because we don’t want to lose any of our original work, select the profile that touches the curve from step 10, and run the “Duplicate” command with the “In Place” option in the Command line. With the new profile still selected, run “Split”, and split it with the curve created in Step 10.
12. MSR, Profile Cap
Join the new half-profile (top half) to the cutting curve created in Step 10, and run MSR or the Profile tool, using Edit > Edit Origin the way you learned in Step 8 to turn it into a profile. Now you can run Profile Cap and create an attractive little cap here. Mirror the cap.
13. Sweep 2
Sweep 2 finishes the bottom of the ring. The two profiles on either end of this open sweep are the original ones you placed in Step 6. Because they touch the intersection surface and the Profile Caps perfectly, the model will Join up! Add gems and Boolean Difference cutters if you wish.

















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