Materi 1.7 (Boolean Intersection Ring)

Materi 1.2 (Rendering with VRay)

 Rendering with VRay
  Create highly photo-realistic images of your Matrix designs quickly and easily with this powerful tool.

Begin by bringing out a model you want to Render and position it in the
Perspective viewport. Open the Render tool, then begin to apply the
background surface, gem types, and metal surfaces, and lighting you want for the
model. Click Render and you have a photo real image to show your customers.


Icon Key :
 

1. Begin with the Model, 

Bring the item you wish to Render from its Job Bag to the viewport (click on the image). Work in the Perspective viewport and position your model at the angle you desire. Ensure that you have zoomed in closely on the model and that it is unshaded. TIP: Zoom in or out smoothly by holding the control button, then click and hold the right mouse key.


2. Render,

Click on the Rendering menu and then choose the VRay Styles tool. By doing so the VRay Render Builder will appear on the right side of the screen. This menu is arranged with a neatly ordered outline of materials for you to apply to your model.



3. Ground Plane,

Click on the Rendering menu and then choose the VRay Styles tool. By doing so the VRay Render Builder will appear on the right side of the screen. This menu is arranged with a neatly ordered outline of materials for you to apply to your model.



4. Materials Outline,

The next step is to choose the surfaces you want for your ring and render the environment. We will begin first with Gems. Click on the Gems file name in the outline and your gem menu will appear.


5. Choose gems,

You now have a Gem Library with many varied colored stones to choose from in alphabetical order. A slider bar on the right allows you to scroll down to additional gem colors. When you find the gem you want, click on the image.


The chosen stone will appear below the library. To apply this color to your gems, select the gems and click on the green arrow. Do this for all gems


6. Ground Plane,

The same process applies to your Ground Plane surface. You have a choice between several Standard surfaces, as well as a variety of Linen or Silk colors and textures to apply to your base surface. Click on each to see what is available and experiment!


In this case, we have chosen the “Concrete” surface. Again, be sure to click on the Ground Plane, then the arrow to apply the surface texture!


7. Metals,


There is a scroll bar on your materials outline. Scroll down to the Metal option and click on it. A wide range of metal colors and finishes are available here. Select your surface, choose your metal color, and click the green arrow to apply. Do this for all metal surfaces.



8. Environments,


Your next step is to choose the surrounding environment and lighting for your model. Ten different options are available. To apply, you do NOT need to select anything from your viewport. Simply choose your preferred environment and click the green arrow. The viewport will ‘blink’ when applied. You are now ready to see the results!


9. Render it!


Now that all your materials have been applied to your object, you are ready to Render. Simply click on the Render arrow in the upper right-hand corner of the menu. When you do so, a window will appear in the center of your screen. Your model will appear and VRay will quickly render the image. Small squares (called Buckets) move across the screen and refine the image until the process is complete.



Render Complete!!!...... Nice Work......

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